(1.37.109.15/16.2) id AA140069104; Sun, 16 Jul 1995 08:38:24 -0700
Return-Path: <owner-lightwave@webcom.com>
Received: from nova.unix.portal.com by webcom.com with ESMTP
(1.37.109.15/16.2) id AA139909091; Sun, 16 Jul 1995 08:38:12 -0700
Received: from hobo.online.portal.com (hobo.online.portal.com [156.151.5.5]) by nova.unix.portal.com (8.6.11/8.6.5) with ESMTP id IAA26718 for <lightwave@webcom.com>; Sun, 16 Jul 1995 08:42:08 -0700
From: Jeric@cup.portal.com
Received: (pccop@localhost) by hobo.online.portal.com (8.6.10/8.6.5) id IAA15414 for lightwave@webcom.com; Sun, 16 Jul 1995 08:42:07 -0700
To: lightwave@webcom.com
Subject: Re: parenting to bones...
Lines: 27
Date: Sun, 16 Jul 95 08:42:06 PDT
Message-Id: <9507160842.1.15371@cup.portal.com>
X-Origin: The Portal System (TM)
Sender: owner-lightwave@webcom.com
Precedence: bulk
>You cannot parent a light to a bone ... but since bones exist in a object
>you can parent the light to the object. Once parented you can place the light
>where you want it and it will follow the objects movements(including the
>bone displacement)
"including the bone displacement"??? Is this true? If so, news to me.
<checking>
Well, this is certainly NOT true as of LWPC 3.98c. Parenting refers to
the origin/pivot point(?) of the object, and since bones have zero
effect on them, AFAICT, parenting a light to a boned object will never
reflect the activity of the bones.
>
>Rich
>rlhomme@pb.net (Richard L'Hommedieu) sent this message.